Unity Particle System AI

v1.0.0Developer Toolsstable

AI-powered tools for Unity Particle System. Create and modify Particle System directly through natural language commands.

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What is Unity Particle System AI?

Unity Particle System AI is a Model Context Protocol (MCP) server that allows AI assistants like Claude, Cursor, and VS Code to ai-powered tools for unity particle system. create and modify particle system directly through natural language commands.

AI-powered tools for Unity Particle System. Create and modify Particle System directly through natural language commands.

This server falls under the Developer Tools category on MCPgee, the world's largest MCP server directory with 33,000+ servers.

Features

  • AI-powered tools for Unity Particle System. Create and modif

Use Cases

Particle system automation
Effects creation via natural language
IvanMurzak

Maintainer

LicenseMIT
Languagec#
Versionv1.0.0
UpdatedMay 21, 2026
Statushealthy
Maintenanceactive

Works with

ClaudeOpenAIwindowsmacoslinux

Installation

Manual Installation

npx unity-ai-particlesystem

Configuration

Configuration Details

Config File

claude_desktop_config.json

Performance

Response Metrics

Response Time< 200ms
ThroughputMedium

Resource Usage

Memory UsageLow
CPU UsageLow

How to Set Up and Use Unity Particle System AI

Unity Particle System AI is an MCP server that lets AI assistants create and modify Unity Particle System components through natural language commands, without requiring the developer to navigate the Unity Inspector manually. It exposes two core tools — one to read the current state of a ParticleSystem and one to modify any of its 24 supported modules — bridging an AI client like Claude Desktop directly to the Unity Editor. Game developers and technical artists who need to rapidly prototype or procedurally generate particle effects will find this server dramatically accelerates iteration speed.

Prerequisites

  • Unity Editor installed (compatible version as required by the package)
  • Node.js 18+ installed for the MCP server component
  • Claude Desktop or another MCP-compatible AI client
  • OpenUPM CLI installed if using the package manager approach: `npm install -g openupm-cli`
1

Install the Unity package via OpenUPM

Add the Unity-AI-ParticleSystem package to your Unity project using the OpenUPM CLI. This installs the C# bridge that enables the MCP server to communicate with the Unity Editor.

openupm add com.ivanmurzak.unity.mcp.particlesystem
2

Alternative: Import the Unity package manually

Download the latest `.unitypackage` file from the GitHub Releases page and import it into your project via the Unity Editor menu at Assets > Import Package > Custom Package.

3

Enable the MCP server in Unity

After importing the package, open the MCP server configuration window in the Unity Editor. The package registers itself and starts listening for connections from an MCP client. Follow the setup wizard shown in the package documentation.

4

Configure your AI client to connect

Add the Unity Particle System MCP server to your Claude Desktop configuration. The server runs locally and communicates with the Unity Editor process that is currently open.

{
  "mcpServers": {
    "unity-ai-particlesystem": {
      "command": "npx",
      "args": ["-y", "unity-ai-particlesystem"]
    }
  }
}
5

Select a Particle System in Unity and prompt Claude

With a GameObject containing a ParticleSystem selected in the Unity hierarchy, open Claude Desktop and send a natural language command. The `particle-system-get` tool will read the current state and `particle-system-modify` will apply your requested changes.

Unity Particle System AI Examples

Client configuration

Add this to your claude_desktop_config.json to connect Claude Desktop to the Unity Particle System MCP server.

{
  "mcpServers": {
    "unity-ai-particlesystem": {
      "command": "npx",
      "args": ["-y", "unity-ai-particlesystem"]
    }
  }
}

Prompts to try

With a ParticleSystem selected in Unity, send these kinds of prompts to Claude Desktop:

- "Make the particle system emit 200 particles per second with a sphere shape"
- "Change the particle color gradient to go from orange to transparent over the particle lifetime"
- "Enable collision and make particles bounce off surfaces"
- "Add a trail to the particles and set trail width to 0.1"
- "Show me the current settings for the emission and shape modules"

Troubleshooting Unity Particle System AI

MCP server cannot connect to the Unity Editor

Ensure the Unity Editor is running and has the Unity-AI-ParticleSystem package properly imported and initialized. The package must establish a local connection before the MCP server can relay commands.

particle-system-modify has no effect on the selected object

Confirm a GameObject with a ParticleSystem component is selected in the Unity hierarchy at the time of the prompt. The tool operates on the currently selected object in the Unity Editor.

OpenUPM package installation fails

Check that the OpenUPM registry is configured in your project's Package Manager settings. Run `openupm add com.ivanmurzak.unity.mcp.particlesystem` from within the Unity project root directory, not from an arbitrary folder.

Frequently Asked Questions about Unity Particle System AI

What is Unity Particle System AI?

Unity Particle System AI is a Model Context Protocol (MCP) server that ai-powered tools for unity particle system. create and modify particle system directly through natural language commands. It connects AI assistants to external tools and data sources through a standardized interface.

How do I install Unity Particle System AI?

Follow the installation instructions on the Unity Particle System AI GitHub repository. Clone the repo, install dependencies, and add the server config to your AI client.

Which AI clients work with Unity Particle System AI?

Unity Particle System AI works with all major MCP-compatible AI clients including Claude Desktop, Claude Code, Cursor, VS Code (GitHub Copilot), Windsurf, and Cline.

Is Unity Particle System AI free to use?

Yes, Unity Particle System AI is open source and available under the MIT license. You can use it freely in both personal and commercial projects.

Browse More Developer Tools MCP Servers

Explore all developer tools servers available in the MCPgee directory. Each server includes setup guides for Claude, Cursor, and VS Code.

Quick Config Preview

{ "mcpServers": { "unity-ai-particlesystem": { "command": "npx", "args": ["-y", "unity-ai-particlesystem"] } } }

Add this to your claude_desktop_config.json or .cursor/mcp.json

Read the full setup guide →

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