Godot Scene Analyzer

v1.0.0APIsstable

Analyzes Godot game projects to enforce ECS architecture patterns, automatically detecting when scene scripts contain game logic that should be in the ECS layer and validating separation between presentation and logic code.

godot-scene-analyzermcpai-integration
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About

Analyzes Godot game projects to enforce ECS architecture patterns, automatically detecting when scene scripts contain game logic that should be in the ECS layer and validating separation between presentation and logic code.

Features

  • Analyzes Godot game projects to enforce ECS architecture pat

Use Cases

Analyzes Godot game projects to enforce ECS architecture patterns, automatically
purlieu-studios

Maintainer

LicenseMIT
Languagetypescript
Versionv1.0.0
UpdatedN/A
Statushealthy
Maintenanceactive

Works with

ClaudeOpenAIwindowsmacoslinux

Installation

Manual Installation

npx godot-scene-analyzer

Examples

No examples available for this server.

Configuration

Configuration Details

Config File

claude_desktop_config.json

Web UI

Not available

Security

Authentication

RequiredNo

Features

Data Encryption
Audit Logging
RBAC Support

Performance

Response Metrics

Response Time< 200ms
ThroughputMedium

Resource Usage

Memory UsageLow
CPU UsageLow

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Quick Config Preview

{ "mcpServers": { "godot-scene-analyzer": { "command": "npx", "args": ["-y", "godot-scene-analyzer"] } } }

Add this to your claude_desktop_config.json or .cursor/mcp.json

Read the full setup guide →

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